RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h103 Scan5 min
‹ All servers213.153.166.88:28015
Online Full Queue Fresh wipe Wipe due No query

[TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA

Online EU 213.153.166.88:28015 checked 1h ago

weekly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 214 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 83,852 ×1000

Entities

48 h range 81,185–83,930 · memory 2,222 MB
1239 ET SINCE RESTART 1D 01H

Uptime

1 days 1 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,342top 24% · #1761 in EU
Last wipe2d agoweekly schedule
Next wipe4d 20hMon 2 Nov, 15:00 UTC
Memory2,222MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0003:0016:0001:0009:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0003:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct21 Oct25 Oct28 Oct

Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 15:00 UTC, in 4d 20h. Its weekly schedule tag · low confidence

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Mon 2 Nov, 15:00 UTC4d 20h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 0hFW
  3. WPT 3Mon 9 Nov, 15:00 UTC11d 20h
  4. WPT 4Mon 16 Nov, 15:00 UTC18d 20h
  5. WPT 5Mon 23 Nov, 15:00 UTC25d 20h
  6. WPT 6Mon 30 Nov, 15:00 UTC32d 20h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 0hFW
  8. WPT 8Mon 7 Dec, 15:00 UTC39d 20h

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:00 UTC2d ago 2 – running 0
Wed 21 Oct, 13:23 UTC7d ago 2 held half 5.1 days 0
Sat 10 Oct, 14:09 UTC18d ago 5 held half 11 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA wipe, and when?

Its tag guides the prediction: too few of [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA's wipes are on record to confirm its schedule. Monday 2 November at 15:00 UTC is when its next wipe is due. 2 days 3 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tag meanings

Which tags does [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA carry, and what do they mean?

Tags published by [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA?

On Rust Metrics, [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player count

What position does [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA hold among Rust servers?

Ranked by seven-day player hours, [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA sits at #5,342 and #1,761 in Europe, inside the top 24%.

What is the population on [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA?

0 of 75 slots are filled on [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 21:00 UTC over the last 48 hours.

Operator and location

Which location does [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA run from?

[TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 213.153.166.88:28015.

What Rust version is [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA. Check: protocol. To join, your game must match; Steam handles the update.

How does [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA perform?

Reading: 236 server fps on average across the last 48 hours. It never dropped below 214. Check: entities. The peak was 83,930, counting buildings, deployables and the rest of the world. Memory peak: 2,307 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA, and is it online now?

[TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 25 hours ago. Reading: 39% uptime over the last 7 full days. It was up 66 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.

Settings and map

What rules does [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA enforce, and what are its settings?

Reading the name gives no gather rate for [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA on?

Check: map. Procedural, size 3,700, seed 38461994, generated by the game on [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join [TR/EU] RUSTLANTI SOLO/DUO | SOLO/DUO VANILLA?

Check: join. Open Rust, press F1, then enter client.connect 213.153.166.88:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.