WorldHosts Server
Online 213.152.43.100:28115 checked 8m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 9 · below 20 is lag, below 10 is badEntities
48 h range 37,439–48,119 · memory 1,625 MBUptime
12 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:56 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 421/400
- 346/350
- 35/250
- 30/250
- 50/100
- 141/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on WorldHosts Server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 38 hours in.
How often does WorldHosts Server wipe, and when?
The rhythm of WorldHosts Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 5 hours ago the current world was made.
Tag meanings
Which tags does WorldHosts Server carry, and what do they mean?
Tags published by WorldHosts Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does WorldHosts Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WorldHosts Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does WorldHosts Server hold among Rust servers?
Player hours over seven days put WorldHosts Server at #9,689, in the top 44% of all ranked servers.
How full does WorldHosts Server get?
0 of 100 slots are filled on WorldHosts Server right now. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does WorldHosts Server sit?
No region tag on WorldHosts Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 213.152.43.100:28115.
What Rust version is WorldHosts Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by WorldHosts Server. Matching protocol is required to join. Let Steam update your game.
Is performance on WorldHosts Server within range?
Reading: 20 server fps on average across the last 48 hours. It never dropped below 9. Peak entity count: 48,119. Buildings, deployables and all else included. Check: memory. Peak use was 1,792 MB. Expect lag when fps falls and entities climb.
What is the uptime on WorldHosts Server, and is it online?
WorldHosts Server reports online. Status: normal. Reading: uptime. About 12 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on WorldHosts Server?
No gather rate appears in the name: WorldHosts Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on WorldHosts Server?
Check: map. Procedural, size 3,000, generated by the game, on WorldHosts Server.
How to join
How do you connect to WorldHosts Server?
Check: join. Open Rust, press F1, then enter client.connect 213.152.43.100:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://worldhosts.fun is where its website sits.
