RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers213.113.109.233:28015
Offline Full Queue Fresh wipe Wipe due No query

[METH] Testing Grounds

Offline 213.113.109.233:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,667top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 07:03 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [METH] Testing Grounds when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does [METH] Testing Grounds wipe, and when?

Its rhythm cannot be told from the wipes of [METH] Testing Grounds on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 4 hours ago.

Lists and filters

Which tags does [METH] Testing Grounds carry, and what do they mean?

These are the tags [METH] Testing Grounds publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs165988 (Build): Build 165988; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [METH] Testing Grounds?

On Rust Metrics, [METH] Testing Grounds sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does [METH] Testing Grounds hold among Rust servers?

Ranking for [METH] Testing Grounds: #15,667 on seven-day player hours, top 69% of all ranked servers.

How full does [METH] Testing Grounds get?

[METH] Testing Grounds is not responding; status offline, last seen 24 days 16 hours ago.

Operator and location

Where does [METH] Testing Grounds sit?

Reading: location. [METH] Testing Grounds gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 213.113.109.233:28015.

What Rust version is [METH] Testing Grounds on?

Version check: Rust network protocol 2634 and build 165988 on Windows, run by [METH] Testing Grounds. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [METH] Testing Grounds, and is it online now?

Reading: offline. [METH] Testing Grounds last answered 24 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 27 September 2026.

Settings and map

What rules does [METH] Testing Grounds enforce, and what are its settings?

No gather rate appears in the name: [METH] Testing Grounds. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is [METH] Testing Grounds on?

Procedural map on [METH] Testing Grounds, made by the game's generator.

Connection

How can you get onto [METH] Testing Grounds?

Check: join. Open Rust, press F1, then enter client.connect 213.113.109.233:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165988,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs165988
Build Build 165988.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.