RUST METRICSFlight deck · live data
Data live Servers11,835 Players82,642 Populated3,762 Fresh wipes 3 h274 Scan5 min
‹ All servers213.110.172.227:28015
Offline Full Queue Fresh wipe Wipe due No query

UKRAINE-KYIV

Offline 213.110.172.227:28015 checked 12d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,405top 66%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct19 Oct24 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctWed 7 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:54 UTC12d ago 1 – running 0
Wed 7 Oct, 14:38 UTC22d ago 1 held half 9.8 days 1
Mon 5 Oct, 19:33 UTC23d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on UKRAINE-KYIV?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does UKRAINE-KYIV wipe?

No next wipe can be predicted for UKRAINE-KYIV, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 12 days 3 hours ago.

Tag meanings

How should you read the tags on UKRAINE-KYIV?

Tags published by UKRAINE-KYIV, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show UKRAINE-KYIV?

On Rust Metrics, UKRAINE-KYIV sits in these lists: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does UKRAINE-KYIV hold among Rust servers?

Player hours over seven days put UKRAINE-KYIV at #14,405, in the top 66% of all ranked servers.

What player count does UKRAINE-KYIV carry?

UKRAINE-KYIV is not responding; status offline, last seen 12 days 2 hours ago.

Operator and location

What location is UKRAINE-KYIV hosted in?

Check: location. No region tag comes from UKRAINE-KYIV, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 213.110.172.227:28015.

What Rust version is UKRAINE-KYIV on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by UKRAINE-KYIV. Matching protocol is required to join. Let Steam update your game.

How reliable is UKRAINE-KYIV, and is it online now?

UKRAINE-KYIV reports offline. The last reading came 12 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Settings and map

How is UKRAINE-KYIV configured, and what rules are in force?

No gather rate appears in the name: UKRAINE-KYIV. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on UKRAINE-KYIV?

Size 4,500 and seed 753808557: the game generates the procedural map on UKRAINE-KYIV from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto UKRAINE-KYIV?

Check: join. Open Rust, press F1, then enter client.connect 213.110.172.227:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.