Vigil Map (world3d export)
Offline 212.70.99.192:28035 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
When does Vigil Map (world3d export) wipe?
To tell the rhythm of Vigil Map (world3d export), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 2 hours ago.
Lists and filters
How should you read the tags on Vigil Map (world3d export)?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Vigil Map (world3d export). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Vigil Map (world3d export) appear in Rust Metrics lists and filters?
On Rust Metrics, Vigil Map (world3d export) sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Vigil Map (world3d export) sit in the rankings?
Ranking for Vigil Map (world3d export): #15,098 on seven-day player hours, top 70% of all ranked servers.
How full does Vigil Map (world3d export) get?
Reading for Vigil Map (world3d export): offline at this moment; last seen 13 days 3 hours ago.
Server
Where does Vigil Map (world3d export) sit?
Reading: location. Vigil Map (world3d export) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 212.70.99.192:28035.
What Rust version is Vigil Map (world3d export) on?
Reading: Vigil Map (world3d export), Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Vigil Map (world3d export), and is it online now?
Reading: offline. Vigil Map (world3d export) last answered 13 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Vigil Map (world3d export) enforce, and what are its settings?
No gather rate appears in the name: Vigil Map (world3d export). 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Vigil Map (world3d export)?
Procedural map on Vigil Map (world3d export), made by the game's generator.
How to join
What do you do to join Vigil Map (world3d export)?
Press F1 in Rust and enter client.connect 212.70.99.192:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.