RUST METRICSFlight deck · live data
Data live Servers11,665 Players44,308 Populated3,062 Fresh wipes 3 h102 Scan5 min
‹ All servers212.70.99.192:28015
Offline Full Queue Fresh wipe Wipe due No query

Vigil Dev

Offline 212.70.99.192:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,099top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Vigil Dev wipe?

Its rhythm cannot be told from the wipes of Vigil Dev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 1 hours ago the current world was made.

Tags

Which tags does Vigil Dev carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Vigil Dev. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Vigil Dev?

These Rust Metrics lists carry Vigil Dev: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Vigil Dev sit in the rankings?

Ranking for Vigil Dev: #15,099 on seven-day player hours, top 70% of all ranked servers.

What player count does Vigil Dev carry?

Reading for Vigil Dev: offline at this moment; last seen 11 days 11 hours ago.

Server

Where does Vigil Dev sit?

Reading: location. Vigil Dev gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 212.70.99.192:28015.

What Rust version is Vigil Dev on?

Version check: Rust network protocol 2634 and build 167584 on Windows, run by Vigil Dev. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Vigil Dev, and is it online now?

Check: connection. Vigil Dev is offline at this moment. Last contact was 11 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Settings and map

What rules does Vigil Dev enforce, and what are its settings?

Reading the name gives no gather rate for Vigil Dev. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Vigil Dev on?

Check: map. Procedural, generated by the game, on Vigil Dev.

Join

What do you do to join Vigil Dev?

Press F1 in Rust and enter client.connect 212.70.99.192:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build The server runs game build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.