RUST METRICSFlight deck · live data
Data live Servers11,748 Players63,000 Populated3,404 Fresh wipes 3 h200 Scan5 min
‹ All servers212.68.225.49:28015
Offline Full Queue Fresh wipe Wipe due No query

My Test Server

Offline 212.68.225.49:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,510top 65%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:15 UTC24d ago 1 – running 0
Sun 4 Oct, 11:23 UTC25d ago 1 – 1 days 0
Fri 2 Oct, 08:13 UTC27d ago 1 – 2.1 days 0
Wed 30 Sep, 14:22 UTC28d ago 1 – 1.7 days 0
Tue 29 Sep, 16:55 UTC29d ago 1 – 0.9 days 0
Tue 29 Sep, 10:19 UTC30d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Test Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does My Test Server follow?

There is no next wipe to predict: My Test Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 1 hours ago.

Tag meanings

Which tags does My Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from My Test Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Test Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Test Server hold among Rust servers?

Ranking for My Test Server: #14,510 on seven-day player hours, top 65% of all ranked servers.

What is the population on My Test Server?

Reading for My Test Server: offline at this moment; last seen 24 days 1 hours ago.

Server details

Which location does My Test Server run from?

No region comes from My Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.68.225.49:28015.

What Rust version is My Test Server on?

Rust network protocol 2634 and build 166652 on Linux is the build My Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Test Server, and is it online?

My Test Server reports offline. The last reading came 24 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.

Rules and settings

What rules does My Test Server enforce, and what are its settings?

Reading the name gives no gather rate for My Test Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Test Server on?

The game generates a procedural map for My Test Server.

Join

How do you connect to My Test Server?

Press F1 in Rust and enter client.connect 212.68.225.49:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.