RUST METRICSFlight deck · live data
Data live Servers11,806 Players74,886 Populated3,724 Fresh wipes 3 h106 Scan5 min
‹ All servers212.56.82.11:28015
Offline Full Queue Fresh wipe Wipe due No query

Tomato's Tavern

Offline 212.56.82.11:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#10,810top 49%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Wed 7 OctSun 27 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:26 UTC21d ago 2 – running 0
Sun 27 Sep, 09:55 UTC31d ago 2 held half 10.4 days 0
Wed 16 Sep, 18:04 UTC42d ago 2 halved by day 4 10.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Tomato's Tavern when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 4 when it didn't.

How often does Tomato's Tavern wipe, and when?

No next wipe can be predicted for Tomato's Tavern, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 2 hours ago.

Tags

Which tags does Tomato's Tavern carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Tomato's Tavern. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Tomato's Tavern appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Tomato's Tavern: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Tomato's Tavern hold among Rust servers?

Ranking for Tomato's Tavern: #10,810 on seven-day player hours, top 49% of all ranked servers.

How full does Tomato's Tavern get?

Status for Tomato's Tavern: offline. Last seen 6 days ago. Check: players over seven days. Average 1, peak 2.

Server

What location is Tomato's Tavern hosted in?

Reading: location. Tomato's Tavern gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 212.56.82.11:28015.

What Rust version is Tomato's Tavern on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Tomato's Tavern. Matching protocol is required to join. Let Steam update your game.

How reliable is Tomato's Tavern, and is it online now?

Reading: offline. Tomato's Tavern last answered 6 days ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.

Rules and settings

How is Tomato's Tavern configured, and what rules are in force?

Reading the name gives no gather rate for Tomato's Tavern. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Tomato's Tavern on?

Check: map. Procedural, size 4,000, seed 12345, generated by the game on Tomato's Tavern. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Tomato's Tavern?

Check: join. Open Rust, press F1, then enter client.connect 212.56.82.11:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.