RUST METRICSFlight deck · live data
Data live Servers11,851 Players93,847 Populated3,878 Fresh wipes 3 h391 Scan5 min
‹ All servers212.35.188.139:28900
Offline Full Queue Fresh wipe Wipe due No query

levelurl-test

Offline 212.35.188.139:28900 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,940top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:38 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on levelurl-test?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does levelurl-test wipe?

To tell the rhythm of levelurl-test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 21 hours ago.

Lists and filters

Which tags does levelurl-test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from levelurl-test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show levelurl-test?

On Rust Metrics, levelurl-test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does levelurl-test hold among Rust servers?

Player hours over seven days put levelurl-test at #15,940, in the top 71% of all ranked servers.

What player count does levelurl-test carry?

Status for levelurl-test: offline. Last seen 24 days 20 hours ago.

Server

What location is levelurl-test hosted in?

Reading: location. levelurl-test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.35.188.139:28900.

What Rust version is levelurl-test on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by levelurl-test. To get in, your game needs the same protocol; Steam applies the update.

Is levelurl-test up, and how often does it stay up?

Check: connection. levelurl-test is offline at this moment. Last contact was 24 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does levelurl-test enforce, and what are its settings?

No gather rate appears in the name: levelurl-test. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Connection

How can you get onto levelurl-test?

To join: start Rust, press F1 and type client.connect 212.35.188.139:28900. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.