ftghy
Offline 212.35.164.221:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 125/200
- 14/250
- 18/250
- 13/100
- 38/200
Quick answers
from the figures on this pageReset cycle
How often does ftghy wipe, and when?
To tell the rhythm of ftghy, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 16 hours ago.
Lists and filters
How should you read the tags on ftghy?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ftghy. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ftghy appear in Rust Metrics lists and filters?
On Rust Metrics, ftghy sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ftghy hold among Rust servers?
Ranking for ftghy: #16,537 on seven-day player hours, top 70% of all ranked servers.
What is the population on ftghy?
ftghy is not responding; status offline, last seen 27 days 16 hours ago.
Server details
What location is ftghy hosted in?
Reading: location. ftghy gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.35.164.221:28015.
What Rust version is ftghy on?
Reading: ftghy, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is ftghy, and is it online now?
Check: connection. ftghy is offline at this moment. Last contact was 27 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.
Rules and settings
What rules does ftghy enforce, and what are its settings?
Check: gather rate. The name ftghy does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on ftghy?
Check: map. Procedural, generated by the game, on ftghy.
Connection
How do you connect to ftghy?
To join: start Rust, press F1 and type client.connect 212.35.164.221:28015. Or press Launch Rust here and Steam opens the game and connects you.