STALKER_Chernobyl_Zone
Offline 212.32.208.22:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/525
- 409/450
- 52/250
- 55/250
- 57/100
- 153/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does STALKER_Chernobyl_Zone follow?
The rhythm of STALKER_Chernobyl_Zone's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 37 days 1 hours ago the current world was made.
Tag meanings
Which tags does STALKER_Chernobyl_Zone carry, and what do they mean?
Tags published by STALKER_Chernobyl_Zone, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does STALKER_Chernobyl_Zone appear in Rust Metrics lists and filters?
These Rust Metrics lists carry STALKER_Chernobyl_Zone: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does STALKER_Chernobyl_Zone sit in the rankings?
Player hours over seven days put STALKER_Chernobyl_Zone at #12,182, in the top 53% of all ranked servers.
What is the population on STALKER_Chernobyl_Zone?
STALKER_Chernobyl_Zone is not responding; status offline, last seen 37 days ago.
Server
Where does STALKER_Chernobyl_Zone sit?
No region comes from STALKER_Chernobyl_Zone. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 212.32.208.22:28015.
What Rust version is STALKER_Chernobyl_Zone on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by STALKER_Chernobyl_Zone. Matching protocol is required to join. Let Steam update your game.
How reliable is STALKER_Chernobyl_Zone, and is it online now?
STALKER_Chernobyl_Zone reports offline. The last reading came 37 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Rules and settings
How is STALKER_Chernobyl_Zone configured, and what rules are in force?
Check: gather rate. The name STALKER_Chernobyl_Zone does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on STALKER_Chernobyl_Zone?
Check: map. Procedural, generated by the game, on STALKER_Chernobyl_Zone.
How to join
How can you get onto STALKER_Chernobyl_Zone?
Press F1 in Rust and enter client.connect 212.32.208.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.