RUST METRICSFlight deck · live data
Data live Servers11,594 Players33,825 Populated2,852 Fresh wipes 3 h65 Scan5 min
‹ All servers212.3.148.198:28015
Offline Full Queue Fresh wipe Wipe due No query

Fun server

Offline 212.3.148.198:28015 checked 16d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,843top 72%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Fun server follow?

Its rhythm cannot be told from the wipes of Fun server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 18 hours ago.

Tag meanings

Which tags does Fun server carry, and what do they mean?

Tags published by Fun server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Fun server?

Rust Metrics lists featuring Fun server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Fun server hold among Rust servers?

Player hours over seven days put Fun server at #15,843, in the top 72% of all ranked servers.

What player count does Fun server carry?

Status for Fun server: offline. Last seen 16 days 20 hours ago.

Server

What location is Fun server hosted in?

No region comes from Fun server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 212.3.148.198:28015.

What Rust version is Fun server on?

Version check: Rust network protocol 2634 and build 167231 on Windows, run by Fun server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Fun server, and is it online?

Check: connection. Fun server is offline at this moment. Last contact was 16 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.

Rules and settings

What rules does Fun server enforce, and what are its settings?

No gather rate appears in the name: Fun server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Fun server on?

From seed 31360951, the game generates the procedural map on Fun server. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Fun server?

To join: start Rust, press F1 and type client.connect 212.3.148.198:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Build 167231.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.