Shlyapa
Offline 212.3.128.132:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/250
- 148/200
- 15/250
- 15/250
- 19/100
- 69/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Shlyapa follow?
Its rhythm cannot be told from the wipes of Shlyapa on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 52 days 17 hours ago.
Lists and filters
How should you read the tags on Shlyapa?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Shlyapa. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Shlyapa?
On Rust Metrics, Shlyapa sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Shlyapa sit in the rankings?
Ranking for Shlyapa: #15,138 on seven-day player hours, top – of all ranked servers.
What is the population on Shlyapa?
Reading for Shlyapa: offline at this moment; last seen 45 days 9 hours ago.
Operator and location
Which location does Shlyapa run from?
Reading: location. Shlyapa gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.3.128.132:28015.
What Rust version is Shlyapa on?
Reading: Shlyapa, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Shlyapa, and is it online?
Shlyapa reports offline. The last reading came 45 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Shlyapa configured, and what rules are in force?
Check: gather rate. The name Shlyapa does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Shlyapa?
Check: map. Procedural, generated by the game, on Shlyapa.
Connection
How can you get onto Shlyapa?
Press F1 in Rust and enter client.connect 212.3.128.132:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.