TELEPUZIKI
Offline 212.22.93.23:28024 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
When does TELEPUZIKI wipe?
To tell the rhythm of TELEPUZIKI, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 3 hours ago the current world was made.
Lists and filters
How should you read the tags on TELEPUZIKI?
Tags published by TELEPUZIKI, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TELEPUZIKI appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TELEPUZIKI: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does TELEPUZIKI sit in the rankings?
Player hours over seven days put TELEPUZIKI at #15,958, in the top 70% of all ranked servers.
How full does TELEPUZIKI get?
TELEPUZIKI is not responding; status offline, last seen 25 days 17 hours ago.
Server details
Which location does TELEPUZIKI run from?
No region comes from TELEPUZIKI. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.22.93.23:28024.
What Rust version is TELEPUZIKI on?
Reading: TELEPUZIKI, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is TELEPUZIKI up, and how often does it stay up?
Check: connection. TELEPUZIKI is offline at this moment. Last contact was 25 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does TELEPUZIKI enforce, and what are its settings?
No gather rate appears in the name: TELEPUZIKI. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is TELEPUZIKI on?
From seed 1850543577, the game generates the procedural map on TELEPUZIKI. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join TELEPUZIKI?
Check: join. Open Rust, press F1, then enter client.connect 212.22.93.23:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.