RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers212.22.93.23:28024
Offline Full Queue Fresh wipe Wipe due No query

TELEPUZIKI

Offline 212.22.93.23:28024 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,958top 70%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does TELEPUZIKI wipe?

To tell the rhythm of TELEPUZIKI, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 3 hours ago the current world was made.

Lists and filters

How should you read the tags on TELEPUZIKI?

Tags published by TELEPUZIKI, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does TELEPUZIKI appear in Rust Metrics lists and filters?

These Rust Metrics lists carry TELEPUZIKI: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does TELEPUZIKI sit in the rankings?

Player hours over seven days put TELEPUZIKI at #15,958, in the top 70% of all ranked servers.

How full does TELEPUZIKI get?

TELEPUZIKI is not responding; status offline, last seen 25 days 17 hours ago.

Server details

Which location does TELEPUZIKI run from?

No region comes from TELEPUZIKI. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.22.93.23:28024.

What Rust version is TELEPUZIKI on?

Reading: TELEPUZIKI, Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is TELEPUZIKI up, and how often does it stay up?

Check: connection. TELEPUZIKI is offline at this moment. Last contact was 25 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does TELEPUZIKI enforce, and what are its settings?

No gather rate appears in the name: TELEPUZIKI. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is TELEPUZIKI on?

From seed 1850543577, the game generates the procedural map on TELEPUZIKI. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join TELEPUZIKI?

Check: join. Open Rust, press F1, then enter client.connect 212.22.93.23:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp25
Max players The server holds 25 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163207
Build The server runs game build 163207.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.