RUST METRICSFlight deck · live data
Data live Servers11,859 Players101,852 Populated3,917 Fresh wipes 3 h538 Scan5 min
‹ All servers212.192.29.14:28019
Online Full Queue Fresh wipe Wipe due No query

Sparked Host Rust Server

Online 212.192.29.14:28019 checked 5m ago

COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 211 SERVER FPS

Server fps

48 h low 127 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,155 ×1000

Entities

48 h range 45,136–47,390 · memory 3,394 MB
1239 ET SINCE RESTART 17D 23H

Uptime

17 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 68%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory3,394MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:17 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Sparked Host Rust Server?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does Sparked Host Rust Server wipe?

Its rhythm cannot be told from the wipes of Sparked Host Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 18 days 1 hours ago.

Tag meanings

Which tags does Sparked Host Rust Server carry, and what do they mean?

These are the tags Sparked Host Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Sparked Host Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Sparked Host Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Sparked Host Rust Server hold among Rust servers?

Player hours over seven days put Sparked Host Rust Server at #15,269, in the top 68% of all ranked servers.

How full does Sparked Host Rust Server get?

0 of 40 slots are filled on Sparked Host Rust Server right now. Seven-day reading: 0 players on average.

Server details

Which location does Sparked Host Rust Server run from?

No region tag on Sparked Host Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 212.192.29.14:28019.

What Rust version is Sparked Host Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is the build Sparked Host Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Sparked Host Rust Server?

Over the last 48 hours the average was 182 server fps; the floor was 127. Peak entity count: 47,390. Buildings, deployables and all else included. Reading: 3,783 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Sparked Host Rust Server, and is it online?

Check: connection. Sparked Host Rust Server is online at this moment. Reading: uptime. About 17 days 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Sparked Host Rust Server configured, and what rules are in force?

Check: gather rate. The name Sparked Host Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Sparked Host Rust Server?

From seed 1, the game generates the procedural map on Sparked Host Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Sparked Host Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 212.192.29.14:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.