myserver
Offline 212.164.6.16:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/250
- 116/200
- 13/250
- 21/250
- 13/100
- 30/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does myserver follow?
To tell the rhythm of myserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 13 hours ago the current world was made.
Tags
Which tags does myserver carry, and what do they mean?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show myserver?
These Rust Metrics lists carry myserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does myserver hold among Rust servers?
Player hours over seven days put myserver at #15,098, in the top 70% of all ranked servers.
What player count does myserver carry?
Reading for myserver: offline at this moment; last seen 13 days 12 hours ago.
Operator and location
What location is myserver hosted in?
No region comes from myserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.164.6.16:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
Is myserver up, and how often does it stay up?
Reading: offline. myserver last answered 13 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Rules and settings
How is myserver configured, and what rules are in force?
No gather rate appears in the name: myserver. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on myserver?
Procedural map on myserver, made by the game's generator.
How to join
How can you get onto myserver?
Press F1 in Rust and enter client.connect 212.164.6.16:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.