RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers212.14.210.32:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalRustServer1337

Offline 212.14.210.32:28015 checked 45d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,999no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does LocalRustServer1337 follow?

The rhythm of LocalRustServer1337's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 55 days 1 hours ago.

Tag meanings

How should you read the tags on LocalRustServer1337?

These are the tags LocalRustServer1337 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show LocalRustServer1337?

Rust Metrics lists featuring LocalRustServer1337: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does LocalRustServer1337 hold among Rust servers?

Ranking for LocalRustServer1337: #12,999 on seven-day player hours, top – of all ranked servers.

What player count does LocalRustServer1337 carry?

Status for LocalRustServer1337: offline. Last seen 45 days 1 hours ago.

Operator and location

What location is LocalRustServer1337 hosted in?

No region comes from LocalRustServer1337. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.14.210.32:28015.

What Rust version is LocalRustServer1337 on?

Rust network protocol 2633 and build 163794 on Windows is the build LocalRustServer1337 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on LocalRustServer1337, and is it online?

LocalRustServer1337 reports offline. The last reading came 45 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is LocalRustServer1337 configured, and what rules are in force?

No gather rate appears in the name: LocalRustServer1337. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

What map is LocalRustServer1337 on?

Procedural map on LocalRustServer1337, made by the game's generator.

Join

How do you connect to LocalRustServer1337?

Press F1 in Rust and enter client.connect 212.14.210.32:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.