LinuxGSM
Offline 212.105.155.217:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 546/625
- 433/450
- 162/250
- 59/100
- 199/250
- 314/225
Quick answers
from the figures on this pageWipe timing
How often does LinuxGSM wipe, and when?
To tell the rhythm of LinuxGSM, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 21 days 19 hours ago the current world was made.
Tag meanings
How should you read the tags on LinuxGSM?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from LinuxGSM. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does LinuxGSM appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #15,274, in the top 69% of all ranked servers.
What is the population on LinuxGSM?
Reading for LinuxGSM: offline at this moment; last seen 10 days 12 hours ago.
Operator and location
What location is LinuxGSM hosted in?
No region comes from LinuxGSM. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 212.105.155.217:28015.
What Rust version is LinuxGSM on?
Version check: Rust network protocol 2634 and build 167231 on Linux, run by LinuxGSM. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LinuxGSM, and is it online?
LinuxGSM reports offline. The last reading came 10 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Map and rules
What settings and rules apply on LinuxGSM?
No gather rate appears in the name: LinuxGSM. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is LinuxGSM on?
Procedural map on LinuxGSM, made by the game's generator.
Join
How can you get onto LinuxGSM?
Press F1 in Rust and enter client.connect 212.105.155.217:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.