banan111
Offline 212.102.62.173:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/250
- 154/200
- 15/250
- 15/250
- 16/100
- 74/200
Quick answers
from the figures on this pageReset cycle
How often does banan111 wipe, and when?
Its rhythm cannot be told from the wipes of banan111 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 16 hours ago.
Tags
How should you read the tags on banan111?
These are the tags banan111 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The server runs game build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does banan111 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry banan111: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does banan111 sit in the rankings?
Ranking for banan111: #13,259 on seven-day player hours, top – of all ranked servers.
What player count does banan111 carry?
Reading for banan111: offline at this moment; last seen 40 days 14 hours ago.
Operator and location
Where does banan111 sit?
No region tag on banan111. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.102.62.173:28015.
What Rust version is banan111 on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by banan111. To get in, your game needs the same protocol; Steam applies the update.
Is banan111 up, and how often does it stay up?
Reading: offline. banan111 last answered 40 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on banan111?
Check: gather rate. The name banan111 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is banan111 on?
Check: map. Procedural, generated by the game, on banan111.
How to join
What do you do to join banan111?
To join: start Rust, press F1 and type client.connect 212.102.62.173:28015. Or press Launch Rust here and Steam opens the game and connects you.