Shin-An
Offline 211.209.143.74:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 272/375
- 184/250
- 34/250
- 18/250
- 43/100
- 56/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Shin-An follow?
Its rhythm cannot be told from the wipes of Shin-An on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 18 hours ago the current world was made.
Tag meanings
Which tags does Shin-An carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Shin-An. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Shin-An?
These Rust Metrics lists carry Shin-An: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Shin-An sit in the rankings?
Ranking for Shin-An: #13,765 on seven-day player hours, top 61% of all ranked servers.
What player count does Shin-An carry?
Reading for Shin-An: offline at this moment; last seen 22 days 8 hours ago.
Server details
What location is Shin-An hosted in?
Reading: location. Shin-An gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 211.209.143.74:28015.
What Rust version is Shin-An on?
Rust network protocol 2634 and build 166494 on Windows is the build Shin-An runs. To get in, your game needs the same protocol; Steam applies the update.
Is Shin-An up, and how often does it stay up?
Shin-An reports offline. The last reading came 22 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
How is Shin-An configured, and what rules are in force?
Check: gather rate. The name Shin-An does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Shin-An on?
Check: map. Procedural, generated by the game, on Shin-An.
Join
What do you do to join Shin-An?
Press F1 in Rust and enter client.connect 211.209.143.74:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.