RUST METRICSFlight deck · live data
Data live Servers11,658 Players32,604 Populated2,794 Fresh wipes 3 h75 Scan5 min
‹ All servers211.115.168.186:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 211.115.168.186:28015 checked 31d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 3 /50

Players now

6% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,713top 49%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does My Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 39 days 13 hours ago the current world was made.

Tags

How should you read the tags on My Rust Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from My Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does My Rust Server sit in the rankings?

Ranking for My Rust Server: #11,713 on seven-day player hours, top 49% of all ranked servers.

How full does My Rust Server get?

My Rust Server is not responding; status offline, last seen 31 days 16 hours ago.

Server details

Which location does My Rust Server run from?

No region tag on My Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 211.115.168.186:28015.

What Rust version is My Rust Server on?

Rust network protocol 2633 and build 164530 on Windows is the build My Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is My Rust Server, and is it online now?

Reading: offline. My Rust Server last answered 31 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Settings and map

How is My Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Server on?

From seed 197349281, the game generates the procedural map on My Rust Server. Its size is 3,700. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto My Rust Server?

Press F1 in Rust and enter client.connect 211.115.168.186:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.