RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h37 Scan5 min
‹ All servers210.139.91.98:28015
Online Full Queue Fresh wipe Wipe due No query

[JPN]omis4500

Online 210.139.91.98:28015 checked 2h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#6,712top 30%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does [JPN]omis4500 wipe?

Its rhythm cannot be told from the wipes of [JPN]omis4500 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 2 hours ago.

Tag meanings

How should you read the tags on [JPN]omis4500?

These are the tags [JPN]omis4500 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [JPN]omis4500 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [JPN]omis4500: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does [JPN]omis4500 sit in the rankings?

Player hours over seven days put [JPN]omis4500 at #6,712, in the top 30% of all ranked servers.

What player count does [JPN]omis4500 carry?

0 of 10 slots are filled on [JPN]omis4500 right now. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.

Operator and location

Where does [JPN]omis4500 sit?

No region tag on [JPN]omis4500. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 210.139.91.98:28015.

What Rust version is [JPN]omis4500 on?

Reading: [JPN]omis4500, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is [JPN]omis4500 up, and how often does it stay up?

[JPN]omis4500 reports online. Status: normal. Uptime for the last 1 full day: 24 of 24 hours, or 100%. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

How is [JPN]omis4500 configured, and what rules are in force?

No gather rate appears in the name: [JPN]omis4500. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is [JPN]omis4500 on?

Procedural map on [JPN]omis4500, made by the game's generator.

Join

How do you connect to [JPN]omis4500?

Check: join. Open Rust, press F1, then enter client.connect 210.139.91.98:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.