My Rust Server
Offline 210.139.39.241:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 231/275
- 315/350
- 765/1000
- 46/100
- 893/950
- 739/800
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Rust Server follow?
The rhythm of My Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 47 days 18 hours ago.
Tags
How should you read the tags on My Rust Server?
Tags published by My Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How full does My Rust Server get?
Status for My Rust Server: offline. Last seen 46 days 8 hours ago.
Server
Which location does My Rust Server run from?
No region tag on My Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 210.139.39.241:28015.
What Rust version is My Rust Server on?
Rust network protocol 2633 and build 163794 on Windows is the build My Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Rust Server, and is it online now?
Reading: offline. My Rust Server last answered 46 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is My Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for My Rust Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is My Rust Server on?
Procedural map on My Rust Server, made by the game's generator.
Connection
How can you get onto My Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 210.139.39.241:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.