RUST METRICSFlight deck · live data
Data live Servers11,781 Players84,091 Populated3,866 Fresh wipes 3 h167 Scan5 min
‹ All servers210.131.212.208:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 210.131.212.208:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Wed 14:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 210 SERVER FPS

Server fps

48 h low 108 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,284 ×1000

Entities

48 h range 46,270–48,629 · memory 2,732 MB
1239 ET SINCE RESTART 10D 17H

Uptime

10 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,437top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory2,732MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 18 hours ago the current world was made.

Lists and filters

Which tags does Rust Server carry, and what do they mean?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #15,437, in the top 69% of all ranked servers.

How full does Rust Server get?

0 of 50 slots are filled on Rust Server right now. Seven-day reading: 0 players on average.

Operator and location

What location is Rust Server hosted in?

Reading: location. Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 210.131.212.208:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust Server?

Reading: 184 server fps on average across the last 48 hours. It never dropped below 108. Check: entities. The peak was 48,629, counting buildings, deployables and the rest of the world. Memory peak: 3,123 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Rust Server, and is it online?

Check: connection. Rust Server is online at this moment. By its reported uptime, the last restart was roughly 10 days 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Rust Server?

No gather rate appears in the name: Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Server on?

Size 3,000 and seed 50000: the game generates the procedural map on Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 210.131.212.208:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.