Rimstserver
Offline 210.131.210.185:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/200
- 18/200
- 35/200
- 12/200
- 33/150
- 2/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Rimstserver follow?
To tell the rhythm of Rimstserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 52 days 5 hours ago the current world was made.
Tag meanings
Which tags does Rimstserver carry, and what do they mean?
These are the tags Rimstserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): Slots: 6; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rimstserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rimstserver: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does Rimstserver sit in the rankings?
Player hours over seven days put Rimstserver at #15,858, in the top 72% of all ranked servers.
How full does Rimstserver get?
Reading for Rimstserver: offline at this moment; last seen 17 days 5 hours ago.
Operator and location
Which location does Rimstserver run from?
Reading: location. Rimstserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 210.131.210.185:28015.
What Rust version is Rimstserver on?
Rust network protocol 2633 and build 165217 on Linux is the build Rimstserver runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rimstserver, and is it online?
Reading: offline. Rimstserver last answered 17 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Rimstserver enforce, and what are its settings?
No gather rate appears in the name: Rimstserver. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Rimstserver on?
From seed 1641485118, the game generates the procedural map on Rimstserver. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Rimstserver?
Press F1 in Rust and enter client.connect 210.131.210.185:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.