TEST SERVER
Offline 209.97.185.252:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:40 UTC19d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 650/700
- 45/250
- 87/250
- 365/400
- 165/200
- 157/225
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TEST SERVER?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does TEST SERVER follow?
The rhythm of TEST SERVER's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 19 days 1 hours ago the current world was made.
Tags
How should you read the tags on TEST SERVER?
Tags published by TEST SERVER, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST SERVER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST SERVER: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does TEST SERVER hold among Rust servers?
Ranking for TEST SERVER: #12,118 on seven-day player hours, top 55% of all ranked servers.
How full does TEST SERVER get?
Reading for TEST SERVER: offline at this moment; last seen 19 days ago.
Server
Where does TEST SERVER sit?
No region comes from TEST SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 209.97.185.252:28015.
What Rust version is TEST SERVER on?
Version check: Rust network protocol 2634 and build 167231 on Linux, run by TEST SERVER. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TEST SERVER, and is it online?
TEST SERVER reports offline. The last reading came 19 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What settings and rules apply on TEST SERVER?
Reading the name gives no gather rate for TEST SERVER. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
Which map is live on TEST SERVER?
Check: map. Procedural, generated by the game, on TEST SERVER.
Join
How do you connect to TEST SERVER?
Check: join. Open Rust, press F1, then enter client.connect 209.97.185.252:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.