RustyBrawls | CAN | Solo/Duo
Online NA 209.89.169.161:28060 checked 11m ago
Server instruments
last reading Wed 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 109 · below 20 is lag, below 10 is badEntities
48 h range 55,301–58,389 · memory 1,620 MBUptime
0 h 25 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 39% in NA, and #236 of the duo servers (top 56%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/50
- 0/250
- 2/50
- 6/100
- 73/125
- 17/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RustyBrawls | CAN | Solo/Duo?
At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 29 hours in.
What wipe timing does RustyBrawls | CAN | Solo/Duo follow?
With the force wipe, once a month, RustyBrawls | CAN | Solo/Duo wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 17 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does RustyBrawls | CAN | Solo/Duo carry, and what do they mean?
Tags published by RustyBrawls | CAN | Solo/Duo, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustyBrawls | CAN | Solo/Duo appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustyBrawls | CAN | Solo/Duo: Duo Rust servers, Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Player count
What position does RustyBrawls | CAN | Solo/Duo hold among Rust servers?
Player hours over the last seven days put RustyBrawls | CAN | Solo/Duo at #4,324, #731 in North America, in the top 19% of all ranked servers. Among servers in duo, it stands at #236.
What player count does RustyBrawls | CAN | Solo/Duo carry?
Current headcount on RustyBrawls | CAN | Solo/Duo: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 00:00 UTC, averaging 2 players at that hour.
Server details
Which location does RustyBrawls | CAN | Solo/Duo run from?
RustyBrawls | CAN | Solo/Duo gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 209.89.169.161:28060.
What Rust version is RustyBrawls | CAN | Solo/Duo on?
Rust network protocol 2635 and build 168909 on Linux is the build RustyBrawls | CAN | Solo/Duo runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RustyBrawls | CAN | Solo/Duo?
Over the last 48 hours the average was 116 server fps; the floor was 109. Peak entity count: 58,389. Buildings, deployables and all else included. Memory peak: 2,288 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is RustyBrawls | CAN | Solo/Duo, and is it online now?
Check: connection. RustyBrawls | CAN | Solo/Duo is online at this moment. Check: restart. The uptime it reports puts the last restart about 25 minutes ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is RustyBrawls | CAN | Solo/Duo configured, and what rules are in force?
Check: gather rate. The name RustyBrawls | CAN | Solo/Duo does not state one. The group cap is 2 players, read as duo. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.
Which map is live on RustyBrawls | CAN | Solo/Duo?
Size 3,200 and seed 1: the game generates the procedural map on RustyBrawls | CAN | Solo/Duo from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to RustyBrawls | CAN | Solo/Duo?
Press F1 in Rust and enter client.connect 209.89.169.161:28060. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status. You can find its website at https://discord.com/invite/HWYQtdtGPd.
