RUST METRICSFlight deck · live data
Data live Servers11,683 Players54,666 Populated3,397 Fresh wipes 3 h92 Scan5 min
‹ All servers209.52.133.0:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Rust

Offline 209.52.133.0:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,997top 49%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does My Local Rust follow?

Its rhythm cannot be told from the wipes of My Local Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 14 hours ago the current world was made.

Tags

How should you read the tags on My Local Rust?

These are the tags My Local Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Local Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Local Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does My Local Rust hold among Rust servers?

Player hours over seven days put My Local Rust at #10,997, in the top 49% of all ranked servers.

How full does My Local Rust get?

My Local Rust is not responding; status offline, last seen 3 days 13 hours ago. Check: players over seven days. Average 1, peak 1.

Server details

Where does My Local Rust sit?

Reading: location. My Local Rust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 209.52.133.0:28015.

What Rust version is My Local Rust on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Local Rust. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Local Rust, and is it online?

Check: connection. My Local Rust is offline at this moment. Last contact was 3 days 13 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.

Rules and settings

How is My Local Rust configured, and what rules are in force?

No gather rate appears in the name: My Local Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Local Rust?

Procedural map on My Local Rust, made by the game's generator.

How to join

What do you do to join My Local Rust?

Press F1 in Rust and enter client.connect 209.52.133.0:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.