Eric-LinuxGSM
Offline 209.180.247.55:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 454/500
- 440/475
- 928/1000
- 59/100
- 989/1000
- 22/250
Quick answers
from the figures on this pageWipe timing
How often does Eric-LinuxGSM wipe, and when?
To tell the rhythm of Eric-LinuxGSM, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 22 hours ago.
Tag meanings
How should you read the tags on Eric-LinuxGSM?
These are the tags Eric-LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Eric-LinuxGSM appear in Rust Metrics lists and filters?
On Rust Metrics, Eric-LinuxGSM sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Eric-LinuxGSM hold among Rust servers?
Ranking for Eric-LinuxGSM: #15,492 on seven-day player hours, top – of all ranked servers.
What is the population on Eric-LinuxGSM?
Eric-LinuxGSM is not responding; status offline, last seen 41 days 23 hours ago.
Operator and location
What location is Eric-LinuxGSM hosted in?
Reading: location. Eric-LinuxGSM gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 209.180.247.55:28015.
What Rust version is Eric-LinuxGSM on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by Eric-LinuxGSM. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Eric-LinuxGSM, and is it online?
Eric-LinuxGSM reports offline. The last reading came 41 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Eric-LinuxGSM enforce, and what are its settings?
No gather rate appears in the name: Eric-LinuxGSM. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Eric-LinuxGSM?
Procedural map on Eric-LinuxGSM, made by the game's generator.
Connection
How can you get onto Eric-LinuxGSM?
Press F1 in Rust and enter client.connect 209.180.247.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.