kokichi
Offline 209.131.70.45:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 709/750
- 55/250
- 101/250
- 415/450
- 225/250
- 179/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does kokichi follow?
To tell the rhythm of kokichi, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 13 hours ago.
Tags
Which tags does kokichi carry, and what do they mean?
Tags published by kokichi, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does kokichi appear in Rust Metrics lists and filters?
These Rust Metrics lists carry kokichi: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does kokichi hold among Rust servers?
Ranking for kokichi: #15,971 on seven-day player hours, top 70% of all ranked servers.
What is the population on kokichi?
Status for kokichi: offline. Last seen 24 days 13 hours ago.
Server details
Which location does kokichi run from?
No region comes from kokichi. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 209.131.70.45:28015.
What Rust version is kokichi on?
Reading: kokichi, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is kokichi up, and how often does it stay up?
kokichi reports offline. The last reading came 24 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does kokichi enforce, and what are its settings?
Reading the name gives no gather rate for kokichi. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is kokichi on?
Procedural map on kokichi, made by the game's generator.
Connection
What do you do to join kokichi?
Press F1 in Rust and enter client.connect 209.131.70.45:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.