osmium dev w16 (local)
Offline 208.88.69.27:28890 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/250
- 115/200
- 397/450
- 21/100
- 476/525
- 362/425
Quick answers
from the figures on this pageWipe timing
How often does osmium dev w16 (local) wipe, and when?
To tell the rhythm of osmium dev w16 (local), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 14 hours ago.
Tags
How should you read the tags on osmium dev w16 (local)?
These are the tags osmium dev w16 (local) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show osmium dev w16 (local)?
Rust Metrics lists featuring osmium dev w16 (local): Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does osmium dev w16 (local) sit in the rankings?
Ranking for osmium dev w16 (local): #15,880 on seven-day player hours, top 72% of all ranked servers.
What player count does osmium dev w16 (local) carry?
osmium dev w16 (local) is not responding; status offline, last seen 21 days 14 hours ago.
Server
Where does osmium dev w16 (local) sit?
No region tag on osmium dev w16 (local). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.88.69.27:28890.
What Rust version is osmium dev w16 (local) on?
Version check: Rust network protocol 2634 and build 167231 on Linux, run by osmium dev w16 (local). Matching protocol is required to join. Let Steam update your game.
What is the uptime on osmium dev w16 (local), and is it online?
Reading: offline. osmium dev w16 (local) last answered 21 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.
Rules and settings
What rules does osmium dev w16 (local) enforce, and what are its settings?
No gather rate appears in the name: osmium dev w16 (local). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is osmium dev w16 (local) on?
The game generates a procedural map for osmium dev w16 (local).
How to join
How can you get onto osmium dev w16 (local)?
Press F1 in Rust and enter client.connect 208.88.69.27:28890. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.