osmium release selftest (local)
Offline 208.88.69.27:28785 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 204/250
- 123/200
- 25/250
- 14/250
- 25/100
- 30/225
Quick answers
from the figures on this pageReset cycle
What wipe timing does osmium release selftest (local) follow?
Its rhythm cannot be told from the wipes of osmium release selftest (local) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 12 hours ago the current world was made.
Tag meanings
How should you read the tags on osmium release selftest (local)?
Tags published by osmium release selftest (local), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168268 (Build): The server runs game build 168268; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does osmium release selftest (local) appear in Rust Metrics lists and filters?
On Rust Metrics, osmium release selftest (local) sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does osmium release selftest (local) sit in the rankings?
Player hours over seven days put osmium release selftest (local) at #15,102, in the top 70% of all ranked servers.
How full does osmium release selftest (local) get?
osmium release selftest (local) is not responding; status offline, last seen 12 days 12 hours ago.
Server details
Where does osmium release selftest (local) sit?
No region comes from osmium release selftest (local). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 208.88.69.27:28785.
What Rust version is osmium release selftest (local) on?
Version check: Rust network protocol 2635 and build 168268 on Linux, run by osmium release selftest (local). Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on osmium release selftest (local), and is it online?
Check: connection. osmium release selftest (local) is offline at this moment. Last contact was 12 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Rules and settings
What rules does osmium release selftest (local) enforce, and what are its settings?
Reading the name gives no gather rate for osmium release selftest (local). 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is osmium release selftest (local) on?
Check: map. Procedural, generated by the game, on osmium release selftest (local).
Join
How do you connect to osmium release selftest (local)?
Check: join. Open Rust, press F1, then enter client.connect 208.88.69.27:28785. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.