RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers207.48.196.211:28015
Online Full Queue Fresh wipe Wipe due No query

Divine Nation

Online 207.48.196.211:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 86 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 91,273 ×1000

Entities

48 h range 91,045–93,484 · memory 3,023 MB
1239 ET SINCE RESTART 5D 06H

Uptime

5 days 6 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,255top 28%
Last wipe27d agono schedule published
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory3,023MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Divine Nation when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does Divine Nation wipe, and when?

With the force wipe, once a month, Divine Nation wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 5 hours ago.

Tag meanings

How should you read the tags on Divine Nation?

Tags published by Divine Nation, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Divine Nation appear in Rust Metrics lists and filters?

On Rust Metrics, Divine Nation sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Divine Nation sit in the rankings?

Player hours over seven days put Divine Nation at #6,255, in the top 28% of all ranked servers.

What player count does Divine Nation carry?

Current headcount on Divine Nation: 0 players, 75 slots available. Check: players over seven days. Average 0, peak 2.

Server details

Which location does Divine Nation run from?

Reading: location. Divine Nation gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 207.48.196.211:28015.

What Rust version is Divine Nation on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Divine Nation. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Divine Nation?

Over the last 48 hours the average was 110 server fps; the floor was 86. Reading: 93,484 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,555 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Divine Nation, and is it online now?

Reading: online. Divine Nation answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 166 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Divine Nation?

Reading the name gives no gather rate for Divine Nation. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Divine Nation on?

Check: map. Procedural, size 4,000, seed 12619, generated by the game on Divine Nation. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Divine Nation?

Press F1 in Rust and enter client.connect 207.48.196.211:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://divinenation.com.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp75
Max players Slots: 75.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.