RUST METRICSFlight deck · live data
Data live Servers11,709 Players55,398 Populated3,239 Fresh wipes 3 h162 Scan5 min
‹ All servers207.174.41.154:28015
Online Full Queue Fresh wipe Wipe due No query

Terabit.io

Online 207.174.41.154:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 208 SERVER FPS

Server fps

48 h low 170 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,320 ×1000

Entities

48 h range 68,158–70,602 · memory 2,918 MB
1239 ET SINCE RESTART 6D 10H

Uptime

6 days 10 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,304top 37%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory2,918MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:12 UTC6d ago 1 – running 0
Thu 15 Oct, 23:39 UTC13d ago 1 halved by day 2 6.9 days 0
Fri 9 Oct, 20:07 UTC19d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 0 – 8 days 0
Thu 24 Sep, 21:06 UTC34d ago 1 halved by day 2 7 days 0
Fri 18 Sep, 02:56 UTC41d ago 1 halved by day 2 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Terabit.io?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 15 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

What wipe timing does Terabit.io follow?

There is no next wipe to predict: Terabit.io wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 13 hours ago.

Tags

How should you read the tags on Terabit.io?

These are the tags Terabit.io publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Terabit.io appear in Rust Metrics lists and filters?

On Rust Metrics, Terabit.io sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Terabit.io sit in the rankings?

Player hours over seven days put Terabit.io at #8,304, in the top 37% of all ranked servers.

What player count does Terabit.io carry?

0 of 40 slots are filled on Terabit.io right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 14:00 UTC, averaging 1 players at that hour.

Server

What location is Terabit.io hosted in?

Reading: location. Terabit.io gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 207.174.41.154:28015.

What Rust version is Terabit.io on?

Rust network protocol 2635 and build 168909 on Linux is the build Terabit.io runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Terabit.io?

Over the last 48 hours the average was 203 server fps; the floor was 170. Reading: 70,602 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,310 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Terabit.io up, and how often does it stay up?

Check: connection. Terabit.io is online at this moment. Reading: uptime. About 6 days 10 hours ago it restarted, on its own count. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Terabit.io enforce, and what are its settings?

Check: gather rate. The name Terabit.io does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Terabit.io on?

Size 3,500 and seed 1330446348: the game generates the procedural map on Terabit.io from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Terabit.io?

Check: join. Open Rust, press F1, then enter client.connect 207.174.41.154:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.