fp-audit-probe
Offline 207.148.89.197:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 03:38 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
What happens on fp-audit-probe when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does fp-audit-probe wipe?
To tell the rhythm of fp-audit-probe, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 14 hours ago.
Tags
How should you read the tags on fp-audit-probe?
These are the tags fp-audit-probe publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show fp-audit-probe?
On Rust Metrics, fp-audit-probe sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does fp-audit-probe sit in the rankings?
Ranking for fp-audit-probe: #16,905 on seven-day player hours, top 71% of all ranked servers.
What is the population on fp-audit-probe?
fp-audit-probe is not responding; status offline, last seen 29 days 12 hours ago.
Server
What location is fp-audit-probe hosted in?
Reading: location. fp-audit-probe gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 207.148.89.197:28015.
What Rust version is fp-audit-probe on?
Reading: fp-audit-probe, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on fp-audit-probe, and is it online?
fp-audit-probe reports offline. The last reading came 29 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 29 September 2026.
Rules and settings
How is fp-audit-probe configured, and what rules are in force?
Check: gather rate. The name fp-audit-probe does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on fp-audit-probe?
Procedural map on fp-audit-probe, made by the game's generator.
Connection
How do you connect to fp-audit-probe?
Press F1 in Rust and enter client.connect 207.148.89.197:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.