RUST METRICSFlight deck · live data
Data live Servers11,595 Players33,980 Populated2,824 Fresh wipes 3 h64 Scan5 min
‹ All servers206.83.119.88:28015
Offline Full Queue Fresh wipe Wipe due No query

coles media servers

Offline 206.83.119.88:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,425top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does coles media servers follow?

To tell the rhythm of coles media servers, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 15 hours ago.

Lists and filters

How should you read the tags on coles media servers?

Tags published by coles media servers, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does coles media servers appear in Rust Metrics lists and filters?

On Rust Metrics, coles media servers sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does coles media servers sit in the rankings?

Player hours over seven days put coles media servers at #15,425, in the top 69% of all ranked servers.

What player count does coles media servers carry?

Reading for coles media servers: offline at this moment; last seen 4 days 12 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does coles media servers sit?

No region comes from coles media servers. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 206.83.119.88:28015.

What Rust version is coles media servers on?

Reading: coles media servers, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is coles media servers, and is it online now?

Check: connection. coles media servers is offline at this moment. Last contact was 4 days 12 hours ago. Reading: 28% uptime over the last 6 full days. It was up 41 of 144 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

How is coles media servers configured, and what rules are in force?

No gather rate appears in the name: coles media servers. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on coles media servers?

The game generates a procedural map for coles media servers.

Join

How can you get onto coles media servers?

To join: start Rust, press F1 and type client.connect 206.83.119.88:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.