coles media servers
Offline 206.83.119.88:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 218/250
- 15/250
- 20/250
- 128/200
- 40/200
- 39/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does coles media servers follow?
To tell the rhythm of coles media servers, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 15 hours ago.
Lists and filters
How should you read the tags on coles media servers?
Tags published by coles media servers, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does coles media servers appear in Rust Metrics lists and filters?
On Rust Metrics, coles media servers sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does coles media servers sit in the rankings?
Player hours over seven days put coles media servers at #15,425, in the top 69% of all ranked servers.
What player count does coles media servers carry?
Reading for coles media servers: offline at this moment; last seen 4 days 12 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does coles media servers sit?
No region comes from coles media servers. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 206.83.119.88:28015.
What Rust version is coles media servers on?
Reading: coles media servers, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is coles media servers, and is it online now?
Check: connection. coles media servers is offline at this moment. Last contact was 4 days 12 hours ago. Reading: 28% uptime over the last 6 full days. It was up 41 of 144 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Settings and map
How is coles media servers configured, and what rules are in force?
No gather rate appears in the name: coles media servers. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on coles media servers?
The game generates a procedural map for coles media servers.
Join
How can you get onto coles media servers?
To join: start Rust, press F1 and type client.connect 206.83.119.88:28015. Or press Launch Rust here and Steam opens the game and connects you.