coles media servers
Offline 206.83.114.125:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 170/200
- 18/250
- 15/250
- 14/100
- 76/200
Quick answers
from the figures on this pageReset cycle
When does coles media servers wipe?
To tell the rhythm of coles media servers, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 17 hours ago.
Lists and filters
How should you read the tags on coles media servers?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from coles media servers. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show coles media servers?
These Rust Metrics lists carry coles media servers: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does coles media servers hold among Rust servers?
Ranking for coles media servers: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on coles media servers?
coles media servers is not responding; status offline, last seen 3 days 19 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does coles media servers run from?
No region tag on coles media servers. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 206.83.114.125:28015.
What Rust version is coles media servers on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by coles media servers. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on coles media servers, and is it online?
coles media servers reports offline. The last reading came 3 days 19 hours ago. Uptime for the last 5 full days: 36 of 120 hours, or 30%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Settings and map
How is coles media servers configured, and what rules are in force?
No gather rate appears in the name: coles media servers. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on coles media servers?
The game generates a procedural map for coles media servers.
Join
What do you do to join coles media servers?
Check: join. Open Rust, press F1, then enter client.connect 206.83.114.125:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.