LocalRustServer1337
Offline 206.245.154.19:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 232/375
- 310/325
- 24/250
- 24/250
- 50/100
- 142/200
Quick answers
from the figures on this pageWipe timing
When does LocalRustServer1337 wipe?
Its rhythm cannot be told from the wipes of LocalRustServer1337 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days 15 hours ago.
Tag meanings
Which tags does LocalRustServer1337 carry, and what do they mean?
Tags published by LocalRustServer1337, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show LocalRustServer1337?
On Rust Metrics, LocalRustServer1337 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does LocalRustServer1337 sit in the rankings?
Ranking for LocalRustServer1337: #13,254 on seven-day player hours, top – of all ranked servers.
What is the population on LocalRustServer1337?
Reading for LocalRustServer1337: offline at this moment; last seen 39 days 12 hours ago.
Server
Which location does LocalRustServer1337 run from?
No region comes from LocalRustServer1337. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 206.245.154.19:28015.
What Rust version is LocalRustServer1337 on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by LocalRustServer1337. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LocalRustServer1337, and is it online?
Reading: offline. LocalRustServer1337 last answered 39 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
What settings and rules apply on LocalRustServer1337?
Reading the name gives no gather rate for LocalRustServer1337. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
What map is LocalRustServer1337 on?
Procedural map on LocalRustServer1337, made by the game's generator.
How to join
What do you do to join LocalRustServer1337?
Press F1 in Rust and enter client.connect 206.245.154.19:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.