CinServer
Offline 205.209.111.214:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 439/475
- 339/375
- 38/250
- 31/250
- 45/100
- 145/200
Quick answers
from the figures on this pageWipe schedule
When does CinServer wipe?
Its rhythm cannot be told from the wipes of CinServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 13 hours ago.
Tags
How should you read the tags on CinServer?
These are the tags CinServer publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166257 (Build): Game build reading: 166257; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does CinServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CinServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does CinServer hold among Rust servers?
Player hours over seven days put CinServer at #15,335, in the top 69% of all ranked servers.
What player count does CinServer carry?
Status for CinServer: offline. Last seen 9 days 8 hours ago.
Server details
Where does CinServer sit?
No region tag on CinServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 205.209.111.214:28015.
What Rust version is CinServer on?
Rust network protocol 2634 and build 166257 on Linux is the build CinServer runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on CinServer, and is it online?
CinServer reports offline. The last reading came 9 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Settings and map
What rules does CinServer enforce, and what are its settings?
Check: gather rate. The name CinServer does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is CinServer on?
Check: map. Procedural, size 3,000, seed 2147483647, generated by the game on CinServer. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join CinServer?
Check: join. Open Rust, press F1, then enter client.connect 205.209.111.214:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.