echo mapgen private test
Offline 204.93.237.12:28215 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/375
- 303/325
- 11/250
- 25/250
- 49/100
- 135/200
Quick answers
from the figures on this pageWipe timing
When does echo mapgen private test wipe?
The rhythm of echo mapgen private test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on echo mapgen private test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from echo mapgen private test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does echo mapgen private test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry echo mapgen private test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does echo mapgen private test sit in the rankings?
Player hours over seven days put echo mapgen private test at #15,338, in the top 69% of all ranked servers.
What player count does echo mapgen private test carry?
Reading for echo mapgen private test: offline at this moment; last seen 9 days 7 hours ago.
Operator and location
Which location does echo mapgen private test run from?
No region comes from echo mapgen private test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 204.93.237.12:28215.
What Rust version is echo mapgen private test on?
Rust network protocol 2634 and build 167781 on Linux is the build echo mapgen private test runs. To get in, your game needs the same protocol; Steam applies the update.
Is echo mapgen private test up, and how often does it stay up?
Reading: offline. echo mapgen private test last answered 9 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Map and rules
What rules does echo mapgen private test enforce, and what are its settings?
No gather rate appears in the name: echo mapgen private test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is off. That is Valve's anti-cheat.
Join
How do you connect to echo mapgen private test?
Press F1 in Rust and enter client.connect 204.93.237.12:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.