GIGANIL
Offline 204.77.2.9:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 654/675
- 399/425
- 43/250
- 48/250
- 174/200
- 103/125
Quick answers
from the figures on this pageWipe timing
What wipe timing does GIGANIL follow?
To tell the rhythm of GIGANIL, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 1 hours ago.
Lists and filters
Which tags does GIGANIL carry, and what do they mean?
Tags published by GIGANIL, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Game build reading: 158240; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show GIGANIL?
These Rust Metrics lists carry GIGANIL: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does GIGANIL sit in the rankings?
Player hours over seven days put GIGANIL at #15,144, in the top 70% of all ranked servers.
What is the population on GIGANIL?
Reading for GIGANIL: offline at this moment; last seen 13 days ago.
Operator and location
Where does GIGANIL sit?
No region tag on GIGANIL. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 204.77.2.9:28015.
What Rust version is GIGANIL on?
Version check: Rust network protocol 2631 and build 158240 on Windows, run by GIGANIL. Matching protocol is required to join. Let Steam update your game.
Is GIGANIL up, and how often does it stay up?
Check: connection. GIGANIL is offline at this moment. Last contact was 13 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Settings and map
What rules does GIGANIL enforce, and what are its settings?
Check: gather rate. The name GIGANIL does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is GIGANIL on?
The game generates a procedural map for GIGANIL.
How to join
How can you get onto GIGANIL?
Press F1 in Rust and enter client.connect 204.77.2.9:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.