RUST METRICSFlight deck · live data
Data live Servers11,830 Players75,280 Populated3,722 Fresh wipes 3 h228 Scan5 min
‹ All servers203.221.125.83:28015
Offline Full Queue Fresh wipe Wipe due No query

A Slice of Rust

Offline 203.221.125.83:28015 checked 33d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,568top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does A Slice of Rust follow?

To tell the rhythm of A Slice of Rust, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 12 hours ago the current world was made.

Tag meanings

Which tags does A Slice of Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from A Slice of Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Slice of Rust appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Slice of Rust: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Slice of Rust hold among Rust servers?

Ranking for A Slice of Rust: #16,568 on seven-day player hours, top 71% of all ranked servers.

What player count does A Slice of Rust carry?

A Slice of Rust is not responding; status offline, last seen 33 days 10 hours ago.

Server details

What location is A Slice of Rust hosted in?

No region tag on A Slice of Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.221.125.83:28015.

What Rust version is A Slice of Rust on?

Rust network protocol 2633 and build 165217 on Linux is the build A Slice of Rust runs. To get in, your game needs the same protocol; Steam applies the update.

Is A Slice of Rust up, and how often does it stay up?

A Slice of Rust reports offline. The last reading came 33 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on A Slice of Rust?

No gather rate appears in the name: A Slice of Rust. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Slice of Rust?

From seed 12345, the game generates the procedural map on A Slice of Rust. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join A Slice of Rust?

Check: join. Open Rust, press F1, then enter client.connect 203.221.125.83:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.