Server name on in-game server list
Offline 203.211.108.56:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, and #607 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 07:30 UTC28d ago | 1 | – | running | 1 |
| Mon 28 Sep, 06:40 UTC30d ago | 1 | – | 2 days | 1 |
| Sun 27 Sep, 03:29 UTC32d ago | 1 | – | 1.1 days | 1 |
| Thu 24 Sep, 07:03 UTC34d ago | 1 | – | 2.9 days | 1 |
| Wed 23 Sep, 07:23 UTC35d ago | 1 | – | 1 days | 0 |
| Tue 22 Sep, 06:58 UTC36d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 49/350
- 23/300
- 24/150
- 3/100
- 10/200
- 10/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Server name on in-game server list?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Server name on in-game server list wipe, and when?
There is no next wipe to predict: Server name on in-game server list wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 22 hours ago.
Lists and filters
How should you read the tags on Server name on in-game server list?
Tags published by Server name on in-game server list, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp5 (Max players): The server holds 5 slots; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166289 (Build): Build 166289; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Occupancy
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #14,456 on seven-day player hours, top 60% of all ranked servers. Among servers in quad, it stands at #607.
How full does Server name on in-game server list get?
Status for Server name on in-game server list: offline. Last seen 28 days 22 hours ago.
Server details
Where does Server name on in-game server list sit?
No region tag on Server name on in-game server list. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 203.211.108.56:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2634 and build 166289 on Windows is the build Server name on in-game server list runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Server name on in-game server list, and is it online?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 28 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Server name on in-game server list?
No gather rate appears in the name: Server name on in-game server list. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Server name on in-game server list on?
Check: map. Procedural, generated by the game, on Server name on in-game server list.
Join
How do you connect to Server name on in-game server list?
Press F1 in Rust and enter client.connect 203.211.108.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.