RUST METRICSFlight deck · live data
Data live Servers11,613 Players33,251 Populated2,788 Fresh wipes 3 h71 Scan5 min
‹ All servers203.211.108.56:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name on in-game server list

Offline 203.211.108.56:28015 checked 28d ago

quad softcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,456top 60%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers, and #607 of the quad servers (top 69%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 07:30 UTC28d ago 1 – running 1
Mon 28 Sep, 06:40 UTC30d ago 1 – 2 days 1
Sun 27 Sep, 03:29 UTC32d ago 1 – 1.1 days 1
Thu 24 Sep, 07:03 UTC34d ago 1 – 2.9 days 1
Wed 23 Sep, 07:23 UTC35d ago 1 – 1 days 0
Tue 22 Sep, 06:58 UTC36d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Server name on in-game server list?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Server name on in-game server list wipe, and when?

There is no next wipe to predict: Server name on in-game server list wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 22 hours ago.

Lists and filters

How should you read the tags on Server name on in-game server list?

Tags published by Server name on in-game server list, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp5 (Max players): The server holds 5 slots; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166289 (Build): Build 166289; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Server name on in-game server list appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Occupancy

Where does Server name on in-game server list sit in the rankings?

Ranking for Server name on in-game server list: #14,456 on seven-day player hours, top 60% of all ranked servers. Among servers in quad, it stands at #607.

How full does Server name on in-game server list get?

Status for Server name on in-game server list: offline. Last seen 28 days 22 hours ago.

Server details

Where does Server name on in-game server list sit?

No region tag on Server name on in-game server list. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 203.211.108.56:28015.

What Rust version is Server name on in-game server list on?

Rust network protocol 2634 and build 166289 on Windows is the build Server name on in-game server list runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Server name on in-game server list, and is it online?

Check: connection. Server name on in-game server list is offline at this moment. Last contact was 28 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Server name on in-game server list?

No gather rate appears in the name: Server name on in-game server list. Groups stop at 4 players. The label given is quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Server name on in-game server list on?

Check: map. Procedural, generated by the game, on Server name on in-game server list.

Join

How do you connect to Server name on in-game server list?

Press F1 in Rust and enter client.connect 203.211.108.56:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmsoftcore,cs166289,ts4

Game

gmsoftcore
Game mode An easier set of rules: softcore.
mp5
Max players The server holds 5 slots.
ts4
Group limit Team cap: 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166289
Build Build 166289.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.