A Shockbyte x Discord Production Rust Server
Online 203.16.163.188:26048 checked 10m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 235 · below 20 is lag, below 10 is badEntities
48 h range 6,044–8,245 · memory 2,326 MBUptime
6 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 427/500
- 455/475
- 975/1000
- 60/100
- 990/1000
- 30/250
Quick answers
from the figures on this pageWipe schedule
When does A Shockbyte x Discord Production Rust Server wipe?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 2 hours ago.
Lists and filters
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Ranking for A Shockbyte x Discord Production Rust Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 125 slots available. Check: player average. 0 over the last seven days.
Operator and location
Which location does A Shockbyte x Discord Production Rust Server run from?
No region comes from A Shockbyte x Discord Production Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.16.163.188:26048.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Reading: A Shockbyte x Discord Production Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on A Shockbyte x Discord Production Rust Server within range?
Check: fps. Average 253 server fps over the last 48 hours, low of 235. Within range. Reading: 8,245 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,683 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Reading: online. A Shockbyte x Discord Production Rust Server answers right now. By its reported uptime, the last restart was roughly 6 days ago. Uptime for the last 5 full days: 119 of 120 hours, or 99%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 203.16.163.188:26048. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.