A Shockbyte Rust Server
Online 203.16.163.143:27693 checked 9m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 114 · below 20 is lag, below 10 is badEntities
48 h range 46,289–48,794 · memory 2,228 MBUptime
5 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:33 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 239/275
- 318/350
- 782/1000
- 48/100
- 895/950
- 748/800
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on A Shockbyte Rust Server?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 11 hours.
When does A Shockbyte Rust Server wipe?
To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 15 hours ago the current world was made.
Tag meanings
Which tags does A Shockbyte Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from A Shockbyte Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,120, in the top 68% of all ranked servers.
What is the population on A Shockbyte Rust Server?
0 of 16 slots are filled on A Shockbyte Rust Server right now. Check: players over seven days. Average 0, peak 1.
Server details
What location is A Shockbyte Rust Server hosted in?
Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.16.163.143:27693.
What Rust version is A Shockbyte Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Matching protocol is required to join. Let Steam update your game.
Is performance on A Shockbyte Rust Server within range?
Over the last 48 hours the average was 181 server fps; the floor was 114. Peak entity count: 48,794. Buildings, deployables and all else included. Memory peak: 4,196 MB. Expect lag when fps falls and entities climb.
How reliable is A Shockbyte Rust Server, and is it online now?
Reading: online. A Shockbyte Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
Check: gather rate. The name A Shockbyte Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join A Shockbyte Rust Server?
To join: start Rust, press F1 and type client.connect 203.16.163.143:27693. Or press Launch Rust here and Steam opens the game and connects you.