RUST METRICSFlight deck · live data
Data live Servers11,835 Players94,909 Populated3,850 Fresh wipes 3 h528 Scan5 min
‹ All servers203.16.163.143:27693
Online Full Queue Fresh wipe Wipe due No query

A Shockbyte Rust Server

Online 203.16.163.143:27693 checked 9m ago

COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 4 8 12 16 PAX 0 /16

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 128 SERVER FPS

Server fps

48 h low 114 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,738 ×1000

Entities

48 h range 46,289–48,794 · memory 2,228 MB
1239 ET SINCE RESTART 05:54

Uptime

5 h 54 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,120top 68%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory2,228MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:33 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on A Shockbyte Rust Server?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 11 hours.

When does A Shockbyte Rust Server wipe?

To tell the rhythm of A Shockbyte Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 15 hours ago the current world was made.

Tag meanings

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from A Shockbyte Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Shockbyte Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Shockbyte Rust Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #15,120, in the top 68% of all ranked servers.

What is the population on A Shockbyte Rust Server?

0 of 16 slots are filled on A Shockbyte Rust Server right now. Check: players over seven days. Average 0, peak 1.

Server details

What location is A Shockbyte Rust Server hosted in?

Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.16.163.143:27693.

What Rust version is A Shockbyte Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. Matching protocol is required to join. Let Steam update your game.

Is performance on A Shockbyte Rust Server within range?

Over the last 48 hours the average was 181 server fps; the floor was 114. Peak entity count: 48,794. Buildings, deployables and all else included. Memory peak: 4,196 MB. Expect lag when fps falls and entities climb.

How reliable is A Shockbyte Rust Server, and is it online now?

Reading: online. A Shockbyte Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

Check: gather rate. The name A Shockbyte Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

From seed 50000, the game generates the procedural map on A Shockbyte Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join A Shockbyte Rust Server?

To join: start Rust, press F1 and type client.connect 203.16.163.143:27693. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp16
Max players The server holds 16 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.