RUST METRICSFlight deck · live data
Data live Servers11,659 Players33,003 Populated2,823 Fresh wipes 3 h78 Scan5 min
‹ All servers203.149.74.189:29100
Offline Full Queue Fresh wipe Wipe due No query

rustsc verification probe

Offline 203.149.74.189:29100 checked 21h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe22h agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:06 UTC22h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does rustsc verification probe wipe, and when?

The rhythm of rustsc verification probe's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 hours ago.

Tags

Which tags does rustsc verification probe carry, and what do they mean?

Tags published by rustsc verification probe, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show rustsc verification probe?

These Rust Metrics lists carry rustsc verification probe: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does rustsc verification probe sit in the rankings?

Ranking for rustsc verification probe: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on rustsc verification probe?

Reading for rustsc verification probe: offline at this moment; last seen 21 hours ago. Check: player average. 0 over the last seven days.

Server details

Which location does rustsc verification probe run from?

No region tag on rustsc verification probe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.149.74.189:29100.

What Rust version is rustsc verification probe on?

Rust network protocol 2635 and build 168909 on Linux is the build rustsc verification probe runs. Matching protocol is required to join. Let Steam update your game.

How reliable is rustsc verification probe, and is it online now?

Reading: offline. rustsc verification probe last answered 21 hours ago. Uptime for the last 2 full days: 1 of 48 hours, or 2%. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

How is rustsc verification probe configured, and what rules are in force?

Reading the name gives no gather rate for rustsc verification probe. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on rustsc verification probe?

The game generates a procedural map for rustsc verification probe.

How to join

How do you connect to rustsc verification probe?

To join: start Rust, press F1 and type client.connect 203.149.74.189:29100. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.