Countdown proof (throwaway)
Offline 203.149.74.189:25311 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 441/475
- 348/375
- 42/250
- 33/250
- 46/100
- 147/200
Quick answers
from the figures on this pageWipe timing
When does Countdown proof (throwaway) wipe?
Its rhythm cannot be told from the wipes of Countdown proof (throwaway) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 9 hours ago.
Tags
How should you read the tags on Countdown proof (throwaway)?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Countdown proof (throwaway). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Countdown proof (throwaway)?
These Rust Metrics lists carry Countdown proof (throwaway): Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Countdown proof (throwaway) hold among Rust servers?
Ranking for Countdown proof (throwaway): #15,323 on seven-day player hours, top 69% of all ranked servers.
What is the population on Countdown proof (throwaway)?
Reading for Countdown proof (throwaway): offline at this moment; last seen 5 days 9 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does Countdown proof (throwaway) run from?
Reading: location. Countdown proof (throwaway) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 203.149.74.189:25311.
What Rust version is Countdown proof (throwaway) on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Countdown proof (throwaway). To get in, your game needs the same protocol; Steam applies the update.
How reliable is Countdown proof (throwaway), and is it online now?
Reading: offline. Countdown proof (throwaway) last answered 5 days 9 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Countdown proof (throwaway) enforce, and what are its settings?
Reading the name gives no gather rate for Countdown proof (throwaway). 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Countdown proof (throwaway)?
Check: map. Procedural, generated by the game, on Countdown proof (throwaway).
How to join
How can you get onto Countdown proof (throwaway)?
To join: start Rust, press F1 and type client.connect 203.149.74.189:25311. Or press Launch Rust here and Steam opens the game and connects you.