Windows verify one
Offline 203.149.74.179:29070 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 556/550
- 424/450
- 71/250
- 66/250
- 53/100
- 185/200
Quick answers
from the figures on this pageWipe timing
When does Windows verify one wipe?
To tell the rhythm of Windows verify one, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 23 hours ago the current world was made.
Tag meanings
Which tags does Windows verify one carry, and what do they mean?
These are the tags Windows verify one publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Windows verify one appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Windows verify one: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Windows verify one sit in the rankings?
Player hours over seven days put Windows verify one at #15,326, in the top 69% of all ranked servers.
How full does Windows verify one get?
Reading for Windows verify one: offline at this moment; last seen 4 days 19 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is Windows verify one hosted in?
No region comes from Windows verify one. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 203.149.74.179:29070.
What Rust version is Windows verify one on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Windows verify one. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Windows verify one, and is it online?
Check: connection. Windows verify one is offline at this moment. Last contact was 4 days 19 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.
Map and rules
What rules does Windows verify one enforce, and what are its settings?
No gather rate appears in the name: Windows verify one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Windows verify one on?
The game generates a procedural map for Windows verify one.
Connection
How can you get onto Windows verify one?
Check: join. Open Rust, press F1, then enter client.connect 203.149.74.179:29070. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.