Nayte's Rust Server
Online 203.10.96.194:28015 checked 9m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 23 · below 20 is lag, below 10 is badEntities
48 h range 216,122–217,792 · memory 2,926 MBUptime
1 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 449/475
- 363/375
- 41/250
- 32/250
- 53/100
- 154/200
Quick answers
from the figures on this pageReset cycle
How often does Nayte's Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of Nayte's Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 292 days 17 hours ago.
Tag meanings
How should you read the tags on Nayte's Rust Server?
Tags published by Nayte's Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2617 (Protocol): Protocol 2617: join only on the same game version; cs140244 (Build): Build 140244; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus3 (Region code): The code for this server's region is us3. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Nayte's Rust Server?
On Rust Metrics, Nayte's Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Nayte's Rust Server sit in the rankings?
Player hours over seven days put Nayte's Rust Server at #15,323, in the top 69% of all ranked servers.
What is the population on Nayte's Rust Server?
0 of 20 slots are filled on Nayte's Rust Server right now. Seven-day reading: 0 players on average.
Server details
Which location does Nayte's Rust Server run from?
No region tag on Nayte's Rust Server, whose region code is us3. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 203.10.96.194:28015.
What Rust version is Nayte's Rust Server on?
Rust network protocol 2617 and build 140244 on Windows is the build Nayte's Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Nayte's Rust Server within range?
Check: fps. Average 30 server fps over the last 48 hours, low of 23. Within range. Check: entities. The peak was 217,792, counting buildings, deployables and the rest of the world. Memory peak: 3,776 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Nayte's Rust Server, and is it online now?
Check: connection. Nayte's Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 27 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Nayte's Rust Server configured, and what rules are in force?
No gather rate appears in the name: Nayte's Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Nayte's Rust Server on?
Check: map. Procedural, size 4,500, seed 7863, generated by the game on Nayte's Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to Nayte's Rust Server?
Press F1 in Rust and enter client.connect 203.10.96.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.