RUST METRICSFlight deck · live data
Data live Servers11,621 Players36,576 Populated2,894 Fresh wipes 3 h57 Scan5 min
‹ All servers202.80.150.52:28015
Offline Full Queue Fresh wipe Wipe due No query

HilAndJohn

Offline 202.80.150.52:28015 checked 10d ago

quad
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,789top 54%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 54% of all ranked servers, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does HilAndJohn wipe?

The rhythm of HilAndJohn's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 23 hours ago the current world was made.

Tag meanings

Which tags does HilAndJohn carry, and what do they mean?

Tags published by HilAndJohn, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does HilAndJohn appear in Rust Metrics lists and filters?

Rust Metrics lists featuring HilAndJohn: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Population

Where does HilAndJohn sit in the rankings?

Ranking for HilAndJohn: #11,789 on seven-day player hours, top 54% of all ranked servers. Among servers in quad, it stands at #538.

What player count does HilAndJohn carry?

Status for HilAndJohn: offline. Last seen 10 days 14 hours ago.

Server

What location is HilAndJohn hosted in?

Reading: location. HilAndJohn gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 202.80.150.52:28015.

What Rust version is HilAndJohn on?

Rust network protocol 2634 and build 167781 on Windows is the build HilAndJohn runs. Check: protocol. To join, your game must match; Steam handles the update.

Is HilAndJohn up, and how often does it stay up?

Reading: offline. HilAndJohn last answered 10 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Map and rules

How is HilAndJohn configured, and what rules are in force?

Reading the name gives no gather rate for HilAndJohn. The group cap is 4 players, read as quad. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is HilAndJohn on?

Check: map. Procedural, generated by the game, on HilAndJohn.

Connection

What do you do to join HilAndJohn?

Check: join. Open Rust, press F1, then enter client.connect 202.80.150.52:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts4

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts4
Group limit You may team up with at most 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.